It's not easy being a teenaged martial artist name Ranma Saotome, but it's even worse when your martial artist father Genma takes you from home at an early age to go on a decade-long training mission. He doesn't speak a word of Chinese, and yet he insists on bringing you to the cursed training ground known as Jusenkyo, where falling into one of many springs instantly turns you into whoever - or whatever - drowned there last. And then, the two of you have this little Accident...
Includes: Bring It On! Love's Cheerleader, Part I: Having learned (or been the victim of) almost any martial-arts style imaginable, Ranma's never-the-less about to learn a whole new one: Martial-Arts Cheerleading! Mariko Konjo, pep leader extraordinaire, is fixing to put a hurt on Akane...and Ranma can't allow that. But is he willing to pick up a pair of pom-poms to stop her?
Bring It On! Love's Cheerleader, Part II: Ranma's got the basic moves down, sure, and that uniform really is cute, but then it turns out that it's Kuno's kendo match he has to cheer for. No way! Worse, Mariko's crush on the so-called "Blue Thunder" means the only way Ranma can win-and avenge Akane's honor-is to somehow best Mariko in a cheerleading contest. Under these circumstances, how cheerful can Ranma be expected to be?!
The Musical Instruments of Destruction: During an annual cleaning of the estate, Kuno comes across an ancient taiko drum that's got the devastating power of a howitzer. And what good is a weapon if you don't turn it on your friends, right? As if that weren't enough, now Kodachi's got an equally devastating lute...which she promptly turns over to the Principal. Cue the music!
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